Wednesday, June 2, 2010

Fareen, Alec, & Breanna Duck Applet

We came up with the idea of hunting a duck for our applet. First, we needed to define our bullet's path and then our duck path. For the bullet's path, we used the equations y=-(16)t^2 +v(sin)(alpha)t+s and x=v(cos(alpha))t. For the duck's path, we used the equation x=dv(cos(gama))t+d. After that, we had to learn how to change the angle of the bullet and duck. We did this by making sliders, which changes/controlled the angle of the lines. We then learned when the lines of the bullet and duck crossed within so many units of each other the duck would be shot down. Then, we came across the challenge solving aT=bT+c. Once we overcame this challenge, we started to find our variables such as distance of the duck, gun velocity, starting height of the gun, and the duck velocity. We fine tuned it, and we were finished.

We learned a lot by this project. It really helped us see the math behind just shooting a duck. We thought it would be a lot easier. Turns out, it wasn't. It really made us think, dig deep in our brains. We just had to apply things we did know to things we didn't know, and that was extremely hard, but we learned and now can really see whats the math, what's the logic, etc.
Overall, it was a fun yet hard project to do. We loved it.

-Alec, Breanna, & Fareen.

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